Hey this monster is cool. I can just give it a couple of extra hit dice and use him.
But you know, it would be pretty cool if I added this extra power to surprise the party.
You know what? The extra power makes more sense if I change its origin. Maybe instead of magical, it’s a form of fungus.
Hey, I could add it to that cave in the module I was going to write.
Hmm. That room is level four. I need to create levels 1-3 first.
Wait–if I’m going to do levels 1-3, I might as well use that village I was thinking about as the PC’s home base.
Oh but wait, wasn’t I going to have that faction of bowmen take over the town when the PC’s arrived?
Hmmm. I really wanted them to have tracking ability but not spells, so they are sort of like rangers, but all of them must choose vampires as their main enemy. I could house rule that, maybe…
Hey here’s a version of that class for the edition I want to use, but the setting makes more sense in a low-magic setting.
I know. I can use my notes on that campaign setting I was going to make to justify the low magic, the archer rangers and the vampires.
Where is that book on Charlemagne? I really need to model the empire after him.
You know, as much as I like this version of the game, the mechanics are all wrong for the setting.
Wow. $80 on ebay? I could maybe torrent the pdf’s…
Hey this system might work. How does it handle hit locations?
Screw it. I can make a better system than this.
Hey! Why doesn’t anyone ever have time to play?
Haha! Great article. You know what though sometimes (read most of the time >.>) I enjoy the construction of the setting and the game/rules etc just to see the delight on some faces when they get thrown a curveball mid game. Too many cool things to try and never enough time:) Thanks, Len.