Megadungeon Origins Table

Staples writes:

I’d be interested in a Vornheim-style multi-column table of reasons why mega-dungeons were created or inhabited by new occupants. Thanks. ^__^

roll d100
The Dungeon is That was/is now By/For
01-02 a bank a hatchery for advertising executives
03-04 a boudoir a holy place for angels
05-06 a brewery a home for animals
07-08 a burrow a library for assassins
09-10 a cathedral a museum for bards
11-12 a cellar a zoo containing cannibals
13-14 a corpse a zoo to amuse criminals
15-16 a court abandoned by dead gods
17-18 a fetus all in the imagination of degenerates
19-20 a forge belongs to devils
21-22 a habit trail bought by dinosaurs
23-24 a hell built by dragons
25-26 a hunting grounds built for dwarves
27-28 a laboratory can be found on a treasure map elder gods
29-30 a lower plane claimed falsely by elementals
31-32 a market collateral for elves
33-34 a mating ground created for ettins
35-36 a memorial desecrated by eunuchs
37-38 a mine forgotten by faerie
39-40 a mode of transportation has baffled all attempts of explanation is commonly blamed on ghosts
41-42 a monastery in the shape of giant insects
43-44 a mortuary is claimed by giants
45-46 a natural cave is the holy land of gnomes
47-48 a natural formation lost in a dice game to goblins/orcs/etc.
49-50 a palace meant to lure gods
51-52 a pantry merely a map leading to (roll again) halflings
53-54 a paradise neutral ground for (roll 2) humankind
55-56 a parking garage protection for illusionists
57-58 a pocket dimension protection from living statues
59-60 a posh hotel recently remembered by lycanthropes
61-62 a prison redesigned by mages
63-64 a sanatorium shelter for medusae
65-66 a sewer shelter from monks
67-68 a ship sold to mushroom men
69-70 a skeleton taken from ninjas
71-72 a slave pit the ancestral homeland of people with animal heads
73-74 a small annex to (roll again) the basis for the stories of the pirates
75-76 a small box the boudoir of sadness elementals
77-78 a spawning place the city of sandworms
79-80 a stable the command center of sentient objects
81-82 a theater the garden of serpents
83-84 a training ground the home of snake men
85-86 a trap the nest of space aliens
87-88 a university the nursery of spiders
89-90 an abattoir the resting place of spooky children with psionics
91-92 an arena used to entertain the religious
93-94 an execution grounds used to train young titans
95-96 an imaginary place vacated by troglodytes
97-98 ruins where can be found the common ancestor of (roll 2 in column 3) undead
99-00 the homeland won in a dice game by vampires

A PDF  version is available.

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5 Thoughts on “Megadungeon Origins Table

  1. Wonderful. Excellent work.

  2. Agreed. This is a great table. Thanks!

  3. Some of these combinations are brilliant, I especially like the one that sets up a relationship between two groups:
    “A cathedral that is now neutral ground between angels and living statues.”

    How great is that?

  4. If anyone actually uses ‘advertising executives’, let me know.

  5. Wow, this is a wonderful entry.

    I’ve made it in an Abulafia page:
    http://www.random-generator.com/index.php?title=Megadungeon_Origins

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