Pedantic says:I’d like a generic table of explanations for out of place wandering monsters. Potentially sorted by general region.
Simon Forster says:
Hello! I would like to see a table that explains why the wandering monsters are wandering.
This is what we scientists call a ‘twofer’.
|d20 Table: Why monsters wander|
|2||on walkabout or quest|
|3||abandoned by a travelling circus (or perhaps it ate the circus)|
|5||must return to ancestral breeding grounds|
|6||must return to ancestral dying grounds|
|10||fell through portal|
|11||drawn here by special item|
|12||adopted by one of the expected denizens|
|13||lost. totally lost|
|14||this species has been here all along. the world changed (see: Nessie)|
|15||this dungeon was a zoo once|
|16||this monster is worshipped by a local tribe, who goes to extraordinary efforts to keep them alive in this climate and breed them.|
|17||this form is a strange intermediate growth stage|
|18||it’s a mechanical copy|
|19||cloning. the wizard Freamon is up to his old tricks.|
|20||native fauna was polymorphed into this form (perhaps a mass polymorph bomb was set off, explaining many out of place wandering monsters)|