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d50 Table of Campaign Starters

March 21, 2012 5:38 pm / 6 Comments / Chris
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tom timsum said:

I’d like a table of campaign starters. Perhaps one with 2 or 3 columns, either explaining the relationships/background of the pc’s and where the adventure begins, or one giving adventure/quest ideas.

 

roll d100 How the PC’s Know (of) One Another Where they Are Local Events Regional/Global Events
01-02 army buddies tavern! coronation coronation
03-04 grew up in same orphanage church or temple revolution revolution
05-06 common employer tea or coffee house book burning war
07-08 owe money to same bank / gangster brothel tournament civil war
09-10 created by same wizard tournament festival of st. whoever election
11-12 fishing off same bridge / pier public hanging execution religious reformation
13-14 secret society festival raiders! renaissance
15-16 betrothed to same woman battle assassination floods
17-18 from same town/village fire! circus / carnival in town tornados
19-20 members of cult or church foxhole lord/mayor in danger famine
21-22 found a dead body when kids legal court death of prominent citizen plague
23-24 related prison plague! an empire has taken over region
25-26 same tutor or academy ship famine war between pc races
27-28 by reputation grand ball floods new technology discovered
29-30 backed same candidate royal court earthquake or volcano adventuring fad booms
31-32 have been spying on one another for years well fire! adventuring fad fades
33-34 all named in a will the road new road built magic persecuted
35-36 part of travelling caravan city gates monsters in sewers religion persecuted
37-38 hunting witches together ashes of town/city city walls crumbling apocalypse
39-40 part of same acting troupe bath house giant attack! great evil has won
41-42 members of council or guild ruling body coliseum meteor strike great evil was defeated
43-44 held hostage by daimyo pit trap traitor caught new gods have appeared
45-46 gladiator school gallows (noosed next to one another) monster captured ruler dies without heir
47-48 customers of famous blacksmith/jeweler/bank garden local ruler dies without heir meteor headed for planet
49-50 rival snake oil salesmen zoo raiders caught portal to other planes discovered
51-52 explorers for rival nations (reputation) bank price on pc’s heads death has taken a holiday
53-54 claiming same discovery/patent simultaneously forge spaceship has landed magic is not working
55-56 same scientific/magic/academic field hobbit hole explorers from afar have landed magic working 2x power
57-58 escaped capture together armory expedition to foreign lands returns all citizens ordered to home town for census
59-60 remember one another from bardo state between lives docks oracle dies great wonder under construction
61-62 shared in a dragon kill guild house oracle announces dire fortune slavers invade
63-64 dog or horse show safe house hobbits settle nearby influx of slaves from war
65-66 all described in mysterious tome mine influx of immigrants barbarian hordes
67-68 all have same exact face, no idea why warehouse many residents emigrate elsewhere dead are walking
69-70 all appeared as characters in famous play / bard song charnel house megadungeon discovered great canyon opens, divides kingdom
71-72 suspects in same murder / crime graveyard wizard’s tower collapses mirror universe invades
73-74 met climbing same giant beanstalk physician’s house famous native returns ice age beginning or ending
75-76 in love with same woman / man artist’s workshop infamous native returns desertification beginning or ending
77-78 root for same sports team giant’s shirt pocket national sport championship plant growth unnaturally spurred
79-80 quarantined together mountain peak new art form premieres flying carpets invented
81-82 same forced migration / march undersea temple assassination attempt on noble family war with faerie
83-84 work camp sub-marine ship lake has frozen over in summer universal nightmares
85-86 part of a crackpot’s prophecy ether sailing ship new vermin has taken over mega tsunami
87-88 jury duty munitions dump many ghosts reported drought
89-90 university deserted island great maze completed birds disappear
91-92 were in an audience for show in their respective dreams children disappearing did you see “tremors”? those things.
93-94 applied for heraldry at same time in genie’s bottle caravan arrives! two days of lawless carnival
95-96 families are rival houses torture chamber heavy snows solar eclipse
97-98 don’t know each other at all a whale’s belly mining accident solar eclipse that didn’t end
99-00 seen one another somewhere, not sure where in a dungeon legendary big fish caught moon explodes
99-00 seen one another somewhere, not sure where in a dungeon legendary big fish caught moon explodes
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6 Thoughts on “d50 Table of Campaign Starters”

  1. Daniel on March 21, 2012 at 9:01 pm said:

    A day earlier and I would have totally used this, lots of good tasty brain food here. Next party wipe, I’m yours.

  2. Chris on March 21, 2012 at 9:54 pm said:

    Sorry I was late. My schedule has been rough this last month or so. Still, I’m sure what you came up with yourself will serve your players well.

  3. Chris on March 22, 2012 at 12:58 am said:

    Example:
    78 PC’s first met when quarantined.
    44 Begin in Pit Trap
    28 There have been floods lately
    92 There have been those ‘Tremors’ things in the region

    The PC’s were quarantined by a border garrison when fevers had been breaking in the cities (merchants were blamed).
    During the quarantine, hordes of tunneling creatures appeared and started attacking caravans and small towns.
    The players were released from quarantine when the guards all died of a fever (thus the players are not privy to the news).
    The locals have tried diverting a river into these creatures’ tunnels, but only succeeded in flooding their crops and their town.
    Play begins as the party is in a pit trap–a sinkhole left behind by the creatures to trap food. They are tired, muddy and hear a thumping noise nearby.
    “What do you do?”

  4. tom timsum on March 22, 2012 at 10:18 am said:

    Sweet! Thanks!

  5. Kaiser on March 22, 2012 at 11:06 am said:

    This is awesome. Tried it out and got:

    5 – Share an employer
    57 – They meet in an armory
    4 – Revolution
    8 – Civil War

    Perfect!

    4 characters who know of each other through a common employer (maybe a merchant who hires them for mercenary duties) meet in the local guard armory during a city-wide uprising. The city can be the capital of an empire, or a perhaps a smaller city which hasn’t yet been touched by a nation (or empire) wide civil war. During the chaos, the characters rush to the armory to either defend the city against the rebels, or help them out (or some of both!)

    This is good stuff, sounds like it would make an excellent beginning for a campaign rife with political intrigue and backstabbing!

  6. Alton on March 22, 2012 at 11:33 am said:

    Cool list. I will refer this to our next DM who is currently planning his adventure.

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