• Home
  • About
  • TABLES!
  • Gods
  • Monsters
  • Reader Requested Content
Rolang's Creeping Doom

Twenty Consequences of Miscast Spells

April 26, 2012 10:32 am / 2 Comments / Chris
Print Friendly Version of this pagePrint Get a PDF version of this webpagePDF

Crimson King said:

I’m playing a Mage game, and it has this system where if you fuck up a spell or if non-mages see you casting it there’s a strange paradoxical backlash and reality warps around you in awkward and unsettling ways, like there’s a brief and terrifying rain of bees or you develop temporary coprolalia.

(yes I’m playing World of Darkness oh god don’t judge me)

so Twenty Consequences to Doing Spells Wrong, perhaps, ranging from mildly inconvenient to permanently disfiguring.

I promise: I won’t judge you.

Roll 1d20 Side Effect
1 Hair turned to feathers
2 One week of bad social luck (lower CHA or penalties to reaction rolls)
3 Character passes out for one day.
4 Two random limbs paralyzed for 1d4 days.
5 Disabling itch effects everyone within 100 feet for one hour.
6 Involunatary charm others effect strikes at next inopportune moment.
7 Character is muted for 1 day.
8 Character’s touch destroys currency, cheques, credit cards, etc.
9 Character attracts attention of any law enforcement nearby for 1 month.
10 Whoever is pursuing party gets 50 percent closer. If no one is pursuing, someone is now.
11 Nose resembles Star-nose Mole’s nose
12 Character’s failure will become legendary. Songs written, jokes told.
13 Character convinced there is rot in fingers. Will not stop until they are all cut/bitten off.
14 One limb is severed, escapes, then grows into a monster/demon.
15 Full-body rash. Concentration impossible for 1 day. Disappears after 1 week.
16 PC becomes enamored of next person who attacks PC.
17 Character of out and in both backwards sentences all speak must player.
18 Character is cursed. Must sell off all assets and possessions within 24 hours or die. Cannot sell to anyone they know.
19 The universe reveals location of amazing treasure (red herring).
20 TV-style amnesia. Conk on the head will NOT fix.

 

Share

Related posts:

  1. Creepy Witch Spells Zak S. from Los An-guh-leez writes: At least 10 Unusual New Creepy Witch Spells on a random table   Creepy...
  2. 30 Curses for Cupcakes Danny Peck  said: I’m a greedy bastard, Santa, and I desire at least a d30 table of fantasy curses that may...
  3. Twenty Quirks of Dwarven Culture Relevant To Whatever Your Players Are Doing Right Now Stuart says: 20 Quirks of Dwarven Culture Relevant To Whatever Your Players Are Doing Right Now I don’t know what...
YARPP
Posted in: content, curses, legacy D&D / Tagged: bring it, consequences, spells, tables

2 Thoughts on “Twenty Consequences of Miscast Spells”

  1. Crimson King on May 2, 2012 at 9:50 am said:

    I love it! Especially the Brewster’s Millions one. Maybe I will make it so that whenever the characters fuck up they become entrapped in the plot of a randomly selected eighties movie.

  2. Tirade on May 2, 2014 at 12:04 am said:

    A GM of mine tried to have a slew of minor ones, for if it wasn’t a big breach of reality. The one that I recall happening to me was a random nosebleed.

    The blood was white with pink polka-dots. No matter how you tried to wipe it or smear it, it was white with pink polka-dots.

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Post Navigation

← Previous Post
Next Post →
Creative Commons License
This work by Rolang's Creeping Doom is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
labyrinth lord gods Metropolitan Museum art ettin Greek urban spells poison swords and wizardry npcs vornheim monsters meta religion death frost doom recess Norse familiar kids dcc humor undead bring it halflings mundane Freamon hydra lotfp wf rpg content elves story-arc magic items nerdnyc magic-users rethinking classical table clerics zombie tables santicore rules Medusa classes

Recent Posts

  • Santicore 2015
  • DCC Magic Items to playtest
  • Side Hustle – Bandits and a Wizard
  • Simple pleasures are the best
  • One Day Left to Get in on Santicore 2015

What People Said

  • Emmy on LotFP Illusionist Class: Please Help Me Kick the Tires
  • Chris on Side Hustle – Bandits and a Wizard
  • Powder Miner on Random God Generator
  • Len Brennan on The RPG Hydra
  • Chris on Random Hermit Generator

Suggested Reading

  • Ancient Vaults & Eldritch Secrets
  • Blog of Holding
  • Dreams of Mythic Fantasy
  • Giblet Blizzard
  • Grognardia
  • Jeff's Gameblog
  • Lamentations of the Flame Princess
  • Lord Kilgore
  • Old Guard Gaming Accoutrements
  • Planet Algol
  • Playing D&D with Porn Stars
  • Sea of Stars
  • Swords & Wizardry
  • Swords and Dorkery
  • The Mule Abides
  • The Society of Torch, Pole and Rope
© Copyright 2021 - Rolang's Creeping Doom
Infinity Theme by DesignCoral / WordPress