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Rolang's Creeping Doom

Dangerous Mines

July 15, 2013 5:14 am / Leave a Comment / Chris
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Picking back up where I left off months ago…

R. Silva
onsaid:  


I request some horror scenes for an exploration of a dwarven mine, please.

Entrance collapses.

A fire in the tunnels above. You must head downward…

Loose timbers. Oh and look, here’s a dead giant termite. I bet there are others.

A dead canary (you did bring one, right?).

A trap involving a long and disorienting mine car ride.

Random noises will get the party on their toes.

A skeleton is strewn along a passage. Every ten to twenty paces a few more bones are found. The first are foot and toe bones, the last a skull.

Several pellets strewn about (probably an owl bear)

One single mithril object. Worth maybe half a kingdom. Don’t think that’s scary? See what the players might do to one another…

Players think they see a dead girl every few hours. Or some other creepy imagery. This is caused by gasses in the air. What one player ‘sees’ from a hallucination will be the topic of player conversation and more will see the same thing through the power of suggestion.

 

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