He is nowhere to be found, but the cup on his table still steams. Mmmm smells good! Just a sip…
1- A potent shrinking potion. You are now swimming in the cup alongside a drenched wizard.
2- Hot Green Slime. That’s what you get for mooching.
3- Vampire Blood. Just kidding! Tomato juice!
4- Potion of Charm. Fall in charm with a random companion. No save.
5- Dragon’s Urine. You may spit fire ten feet for 1d4 damage once per round in addition to your normal attack. Lasts two hours. Don’t ask what happens later.
6- Tomato Juice. Fooled you! Vampire blood!
7- Tiny Water Elemental. You will feel dizzy and out of sorts until it passes in 5 hours. -1 to hit.
8- Damn Good Coffee! Add 1 to all initiative rolls for the next 3 hours. Subtract 1 from all initiative rolls after that until sleep or more Damn Good Coffee!